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  • INT Greater Dyes


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    Item Description
    Greater Dye of INT (Int  1 Men -1) Greater Dye of INT (Int 1 Men -1) Greater dye of INT. Take 10 units of this magical dye to any Symbol Maker to obtain a symbol that boosts parameters. Can be used after the 1st class transfer.
    Greater Dye of INT (Int  1 Men -2) Greater Dye of INT (Int 1 Men -2) Greater dye of INT. Take 10 units of this magical dye to any Symbol Maker to obtain a symbol that boosts parameters. Can be used after the 1st class transfer.
    Greater Dye of INT (Int  1 Men -3) Greater Dye of INT (Int 1 Men -3) Greater dye of INT. Take 10 units of this magical dye to any Symbol Maker to obtain a symbol that boosts parameters. Can be used after the 1st class transfer.
    Greater Dye of INT (Int  1 Wit -1) Greater Dye of INT (Int 1 Wit -1) Greater dye of INT. Take 10 units of this magical dye to any Symbol Maker to obtain a symbol that boosts parameters. Can be used after the 1st class transfer.
    Greater Dye of INT (Int  1 Wit -2) Greater Dye of INT (Int 1 Wit -2) Greater dye of INT. Take 10 units of this magical dye to any Symbol Maker to obtain a symbol that boosts parameters. Can be used after the 1st class transfer.
    Greater Dye of INT (Int  1 Wit -3) Greater Dye of INT (Int 1 Wit -3) Greater dye of INT. Take 10 units of this magical dye to any Symbol Maker to obtain a symbol that boosts parameters. Can be used after the 1st class transfer.
    Greater Dye of INT (Int  2 Men -2) Greater Dye of INT (Int 2 Men -2) Greater dye of INT. Take 10 units of this magical dye to any Symbol Maker to obtain a symbol that boosts parameters. Can be used after the 1st class transfer.
    Greater Dye of INT (Int  2 Men -3) Greater Dye of INT (Int 2 Men -3) Greater dye of INT. Take 10 units of this magical dye to any Symbol Maker to obtain a symbol that boosts parameters. Can be used after the 1st class transfer.
    Greater Dye of INT (Int  2 Men -4) Greater Dye of INT (Int 2 Men -4) Greater dye of INT. Take 10 units of this magical dye to any Symbol Maker to obtain a symbol that boosts parameters. Can be used after the 1st class transfer.
    Greater Dye of INT (Int  2 Wit -2) Greater Dye of INT (Int 2 Wit -2) Greater dye of INT. Take 10 units of this magical dye to any Symbol Maker to obtain a symbol that boosts parameters. Can be used after the 1st class transfer.
    Greater Dye of INT (Int  2 Wit -3) Greater Dye of INT (Int 2 Wit -3) Greater dye of INT. Take 10 units of this magical dye to any Symbol Maker to obtain a symbol that boosts parameters. Can be used after the 1st class transfer.
    Greater Dye of INT (Int  2 Wit -4) Greater Dye of INT (Int 2 Wit -4) Greater dye of INT. Take 10 units of this magical dye to any Symbol Maker to obtain a symbol that boosts parameters. Can be used after the 1st class transfer.
    Greater Dye of INT (Int  3 Men -3) Greater Dye of INT (Int 3 Men -3) Greater dye of INT. Take 10 units of this magical dye to any Symbol Maker to obtain a symbol that boosts parameters. Can be used after the 1st class transfer.
    Greater Dye of INT (Int  3 Men -4) Greater Dye of INT (Int 3 Men -4) Greater dye of INT. Take 10 units of this magical dye to any Symbol Maker to obtain a symbol that boosts parameters. Can be used after the 1st class transfer.
    Greater Dye of INT (Int  3 Men -5) Greater Dye of INT (Int 3 Men -5) Greater dye of INT. Take 10 units of this magical dye to any Symbol Maker to obtain a symbol that boosts parameters. Can be used after the 1st class transfer.
    Greater Dye of INT (Int  3 Wit -3) Greater Dye of INT (Int 3 Wit -3) Greater dye of INT. Take 10 units of this magical dye to any Symbol Maker to obtain a symbol that boosts parameters. Can be used after the 1st class transfer.
    Greater Dye of INT (Int  3 Wit -4) Greater Dye of INT (Int 3 Wit -4) Greater dye of INT. Take 10 units of this magical dye to any Symbol Maker to obtain a symbol that boosts parameters. Can be used after the 1st class transfer.
    Greater Dye of INT (Int  3 Wit -5) Greater Dye of INT (Int 3 Wit -5) Greater dye of INT. Take 10 units of this magical dye to any Symbol Maker to obtain a symbol that boosts parameters. Can be used after the 1st class transfer.
    Greater Dye of INT (Int  4 Men -4) Greater Dye of INT (Int 4 Men -4) Greater dye of INT. Take 10 units of this magical dye to any Symbol Maker to obtain a symbol that boosts parameters. Can be used after the 1st class transfer.
    Greater Dye of INT (Int  4 Men -5) Greater Dye of INT (Int 4 Men -5) Greater dye of INT. Take 10 units of this magical dye to any Symbol Maker to obtain a symbol that boosts parameters. Can be used after the 1st class transfer.
    Greater Dye of INT (Int  4 Men -6) Greater Dye of INT (Int 4 Men -6) Greater dye of INT. Take 10 units of this magical dye to any Symbol Maker to obtain a symbol that boosts parameters. Can be used after the 1st class transfer.
    Greater Dye of INT (Int  4 Wit -4) Greater Dye of INT (Int 4 Wit -4) Greater dye of INT. Take 10 units of this magical dye to any Symbol Maker to obtain a symbol that boosts parameters. Can be used after the 1st class transfer.
    Greater Dye of INT (Int  4 Wit -5) Greater Dye of INT (Int 4 Wit -5) Greater dye of INT. Take 10 units of this magical dye to any Symbol Maker to obtain a symbol that boosts parameters. Can be used after the 1st class transfer.
    Greater Dye of INT (Int  4 Wit -6) Greater Dye of INT (Int 4 Wit -6) Greater dye of INT. Take 10 units of this magical dye to any Symbol Maker to obtain a symbol that boosts parameters. Can be used after the 1st class transfer.


    INT Greater Dyes - Related Pages
    Items: Armor SetsWeaponArmorAccessoriesHead AccessoriesTalismans
    Dyes Dyes
    lvl 1 - 39
    STR Dyes
    INT Dyes
    DEX Dyes
    WIT Dyes
    CON Dyes
    MEN Dyes
    Greater Dyes
    lvl 40 - 75
    STR Greater Dyes
    INT Greater Dyes
    DEX Greater Dyes
    WIT Greater Dyes
    CON Greater Dyes
    MEN Greater Dyes
    Best Dyes
    76+
    STR Best Dyes
    INT Best Dyes
    DEX Best Dyes
    WIT Best Dyes
    CON Best Dyes
    MEN Best Dyes


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